Sunday, 12 January 2014

M2E: What Malifaux Has Got Wrong (or 'My Long-awaited Whine Post')

And I'm back, and if you all gather 'round, I'll regale you with tales of horrible games design.

Wait, what's that? M2E is better than most other games?

Well, I'll still whine.

Sunday, 29 September 2013

M2E: What Malifaux Has Done Right

So, if you hadn't noticed, there's been an edition change in Malifaux. M2E (Malifaux 2nd Edition) was up for a public beta in June and July, pre-released at GenCon (with the very nice addition that those of us not attending that event could still get it from the web store for those few days) and has now been sent to retailers for real.

This is my take.

Monday, 26 August 2013

Saturday, 20 July 2013

General Ramblings: Pre-measuring

There's been a recent shift in philosophy within the games I play.

This shift replaces an old paradigm, and has been called pre-measuring.

Saturday, 13 July 2013

Hobby: Nuggets of Wisdom part 2

Part 2. Part 1 is here.

I'll get right to it.

Oh, and this one ended up being a lot about dipping. You've been warned.

Friday, 5 July 2013

Hobby: Nuggets of Wisdom

I've had a crazy idea.

Since I am not working during the summer (I'm a teacher), I'll have time to post here more regularly.

Yeah, that cannot in any foreseeable way go wrong.

Not often I have an opportunity to quote the Bible... Might be the whole atheist thing.
So, I'll start by sharing a few nuggets of Hobby wisdom I've acquired over the years. Some will be well known and obvious, others will be useless to you personally, and some just might be useful to someone.

If nothing else, you'll get to hear me whine about Superglue Pain.

Friday, 28 June 2013

General Ramblings: The Limits of My Attention Span

How many games can one person play?

It's a question that has been bugging me from the backseat of my mind for a while. Is there in fact an upper limit to how many separate games a single person can play before the total enjoyment starts dipping?